Browser page screen is out of sync with HTC vive eyes
The webvr developed by unity can run on the Firefox browser, and can call the VR effect, which can be seen in HTC vive glasses. However, the browser page picture is not synchronized, and only the first running picture is displayed. I don't know if this is caused by the problem of my browser settings? Or does the current version of the browser not support this function? Or do we package or code without calling the corresponding function?
All Replies (1)
I am sorry, but I do not understand your question.
What do you mean by the "first running picture"?